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Audio Engineering II

Audio Engineering II is where the rubber really meets the road in the program.

While some aspects such as decibel calculations and the ear training curriculum have been introduced in Audio Engineeing I, this class takes it up a few notch - big notches. Students are working on projects as soon as possible; learning proceedures to gain an aestetic for balance in amplitude and frequency. The lab hours begin demonstrations on the various stereo recording arrays and the students must be able to aurally identify the sonic signatures of the set ups. Many of the projects are mixing related with pre-recorded files that have 'issues' to them.

Calm waters don't make good sailors, right? In AEII, the water gets very rough and the student is taught techniques to overcome common problems faced in mixing multi-channel audio. In this regard, Audio Engineering II is also the class where dynamic processing (compressors, limiters, gates and expanders) are featured as well as the many parameters of reverb and delays. Perhaps more than anything else however, the aural skills that are required for the class truly test each student's cognitive skills and ability to stay cool under duress. In regards to the mathmatics of audio engineering, by the end of AEII, the student can calculate all voltage and wattage based decibels and know all of the common referenced decibel values, both analog and digital.

Disco Boy

The above recording was made in the Audio Engineering II class. The drums (Isai Lugo), bass (Delio Palacios), and two guitars (Charles Longoria and Paul Bissell) were tracked live in Wolfe Recital Hall with a total of 9 channels. Given the Frank Zappa origins of the song, the opening drum machine was added during the mix as was a light touch of digital B3 organ. The song had no ending so an original riff was written that serves as the final "outro". We use this outro music in some of the other videos on the website.