Audio Engineering II
Audio Engineering II is where the rubber really meets the road in the program.
While some aspects such as decibel calculations and the ear training curriculum have been introduced in Audio Engineeing I, this class takes it up a few notch - big notches. Students are working on projects as soon as possible; learning proceedures to gain an aestetic for balance in amplitude and frequency. The lab hours begin demonstrations on the various stereo recording arrays and the students must be able to aurally identify the sonic signatures of the set ups. Many of the projects are mixing related with pre-recorded files that have 'issues' to them.
Calm waters don't make good sailors, right? In AEII, the water gets very rough and the student is taught techniques to overcome common problems faced in mixing multi-channel audio. From 8 tracks to 24, each mixing project has its share of challenges. Audio Engineering II is where you learn the techniques to overcome problems that were created during tracking. It is also the class where standard and unstandard usage of dynamic processing (compressors, limiters, gates and expanders) is taught, the parameters and effective use of reverb and delays, and finally some creative sound-shapers that can help add life to otherwise flat tracks.
Perhaps more than anything else however, the aural skills that are required for the class truly test each student's cognitive skills and ability to stay cool under duress. In regards to the mathmatics of audio engineering, by the end of AEII, the student can calculate all voltage and wattage based decibels and know all of the common referenced decibel values, both analog and digital.